This was a very confusing mission. The ships that attack you are in the same IFF code as you which means you can just order them to wait then disable them without any threat to you. The delay between the IW 1 and IW 2 transports arriving is also too long. The ISD also arrives far too late after everything else has happened. Tie Advanced Phantom also has its' primary target set as the STD MaiandLee, which doesn't make sense because a) They're on the same side and b) the ISD isn't there when its' arrival condition has been met.
Hmmm... definitely part of my "fight your allies but disable them so you don't hurt them!" phase. Maybe indicative of what was going on with the EH at the time. Either way, this is kind of an oddball. I think it sort of works, as long as you ignore the very big, glaring, huge bug in it. I am quite disappointed in myself that I included specific EH officers as enemy combatants. I understand the reasoning and I'm sure it was done in jest, but I don't think that was necessary and should be removed.
Big, huge, glaring bug alert: You're supposed to defend Boliv's X-Wing from being boarded until a Challenge transport can grab him instead. But! The mission goals and arrival patterns are arranged in such a way that there's nothing stopping you from just... not doing that, and letting him be destroyed. I'm embarrassed that somehow this mission made it past all testing and into the compendium. It will be fixed - I swear it!
Other than all that, I think it's pretty neat...
I didn't get this mission. Disable your own peops.
I found this mission quite confusing. There's a lot of friendly craft that you need to rub your ion blasts against and they do the same in return. There are two random T/As jumping and later in the mission an ISD that spews at least two waves of nine T/Fs each. Angry T/Fs given they really want to get you down. I managed to complete it but still unsure what it was about...
Nice mission. Nice Plot. Would have ranked higher but i really hate the BW.
2023-11-11
Tie Advanced Phantom has its' primary target set as the STD MaiandLee. They are on the same team and the ISD isn't there when its' arrival condition has been met.
Y-Wing and B-Wing group IW can be ordered to wait so that they do not attack the player. The transports can also be ordered to wait instead of boarding their target, making it easy to disable them. It would be better if the player was on the Imperial IFF and the ISD was on a neutral one.
Mission complete message #2 is missing an r at the end of disappear.
2023-06-07
Big, huge, glaring bug alert: You're supposed to defend Boliv's X-Wing from being boarded until a Challenge transport can grab him instead. But! The mission goals and arrival patterns are arranged in such a way that there's nothing stopping you from just... not doing that, and letting him be destroyed.
This might be tricky to fix in X-Wing, but should be doable - just may require adding a capture goal for Boliv's X-Wing and changing the Challenge transport to a neutral IFF
Mission: | 63,763 | CM Vanguard88 | 2023-11-11 |
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(of available records)
1 | 63,763 | CM Vanguard88 | 2023-11-11 |
2 | 32,310 | VA Locke Setzer | 2023-06-07 |
3 | 24,782 | LCM Marek Ny`Irfa | 2020-09-16 |
4 | 20,500 | FA Pickled Yoda | 2021-10-09 |
5 | 17,527 | HA Anahorn Dempsey | 2014-11-28 |
6 | 1,500 | LC andr3 | 2022-10-21 |
This battle has been flown by 12 pilots a total of 13 times.
LCM Marek Ny`Irfa - 2020-09-16
CPT Matu Vonnegut - 2023-06-30
FA Pickled Yoda - 2021-10-09
CM Vanguard88 - 2023-11-11
MAJ Wolve Excelsior Berkana - 2022-09-04